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Jukebox

Supply system and Open areas

2 posts in this topic

My Idea

Have a transport helicopter pilot be able to fly from Hub destination to deliver supplies and ammo allowing for complete freedom and not on rails

 

How it can/would serve a purpose

Active waiting between death, You can even have spectator mode be live on a camera feed in the Hub instead so the next MTF wave can prepare to fly there. It would also fix Past Scp multiplayer games mistakes with waiting times. So even though there is a wait you can still be active in doing something like gearing up instead of watching someone in a chatroom for 8 minutes. Open space and locations like  abandoned towns, cities etc so the surface zone isn't cramped and vehicles can play an active part. Real-time evac and Mtf spawn anouncments.

 

How it can be done

Have a field camp or base set up a moderate distance away from the main facility, and be able to load a chopper with supplies. The Camera feed would only be available if a squad in the facility regained control over the power systems. Anti aircraft weapons should be available scarcely since Some Mtf squads do use them in situations, thus not making Attack Aircraft invincible.   Maybe have pilot training and active rank to avoid team killing and accidentals ruining impressiveness. Maybe rewards like different helicopters for different pilots for every situation. Rappelling in fast situations without requiring a landing

Why I think it should be done

It would add something unique and new to the The game. I feel it would be preferable to Gmod and Scp secret laboratory, both games having long wait times in between games. and no vehicle combat. Actual teamwork and strategy,  Realism due to Scp's being insanely strong in comparison to a normal human.

 

 

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Edited by Jukebox
Pictures in wrong place

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