Galopus

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Galopus last won the day on April 21

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  1. Galopus

    Control room

    Still it would be extremely hard to balance and it cannot be the only one of "Special room" if you can even name it like it. And not make it like 939 chamber in scp breach in gmod where every round as class d or scientist was who get's first there to grab a gun. And the scenario repeated every time. But I belive in Jester and others.
  2. Galopus

    Control room

    My Idea Add control room How it can/would serve a purpose Room like it would be able to control and monitor most of the facility, this room would only appear in one or several zones. How it can be done The room will allow you to: 1. Monitor important chokepoints, crucial to few escape routes. 2. Display a layout of the whole facility, showing the state of all doors and gates (if they are open or closed), destroying the doors (with grenades or stronger scp's), will make it impossible to see the state of them though. 3. Control the ventilation, this can stop SCP 008 spreading, and close some escape routes. 4. Close the sewer system. 5. Close few gates, or doors, still not all so being able to escape will be still possible. 6. Control the power on few zones (this one will disable light, and anything that requires electricity on particular zone, this will also require the highest level access to use. 7. Listen to all radio frequencies, and use them. Invidual options here will require diffrent level access, and this room would be incredibly hard to access itself. Though you can get rid off it by just simply destroying everything there once you're in there, or by destroying the server room. Why I think it should be done Trully balancing it won't be the easiest, placement off this room will be crucial but once done right, when you would be able to use it, chances of winning would be at severally bigger, and harder for other teams. Surely the room will be often not avaible to use, because of server room being destroyed, but once it will do, escape routes that are normally impossible to make, will became open, making it easier for remaining people to escape. It will also significantly increase amount of choice making. Even though it will take a while to make I belive it is quite important to add. And once it will be found by people who don't intend on escaping it will help them in finding scp's and survivors that would normally be hard to find. Relevant images/concepts
  3. Or body of person infected with 940 to make sure you are safe
  4. will you be able to incernate some small SCP's like 1048 when he will be added?
  5. Will this room have some usable items in it, or will it just be a filler to the map?
  6. Okay so this thingy in middle looks like elevator to me so I have 2 questions. 1. Can you use it 2. If you can use it can you crush unkillable SCP's under it.
  7. Staff applications are closed
  8. If I remember right in scp ascension we're going for minimalization of UI
  9. Galopus

    SCP-035

    Saying this, it means you would have control of 035 and that is also an option
  10. Galopus

    SCP-035

    Well, let's be honest, no one would take it, cuz not only you need something to get through high security door to get there (prolly), you will need probally to be somehow experienced in game to be able to go there. And if you are experienced you won't be stupid enough to go there. Making 035 as just AI, that will pop around blood thingies or just posses some lad, or even spawn somewhere random at map, and making them pick up the mask when they are close enough (man this will be annoying as fuck), would probally work fine
  11. that would be nice but we're going for actual lore in ascension
  12. Galopus

    Night-vision

    Reminder that Night vision is blinding in bright rooms, so I think it would be intresting if you could blind people with flashlight or just activating light in really dark room, and blinding them for x amount of time after they disable night vision