I want to tell what kind of settings will be for game because I know one of you want to ask about it. I dont guarantee that everything will be in-game, but this is my opinion what I want to see in game. We wont make poor setings as in SCP:SL (dont kill me please xd) Lets start. Settings for graphics: ● Texture - Low to Epic ● Models - Low to Epic ● Anti-aliasing - Off, FXAA, TemporalAA, MSAA ● Shadows - Off, Low to Epic (we dont know about to change shadow resolution manually) ● View Distance: a) Everyone need to have the same distance because balance b) If we have it, maybe we will have Medium to Far ● Post Processing - Off, Low to Epic ● Effects - Low to Epic ● Motion Blur - Off, On (Motion Blur will be off by default because everyone hate it) ● Resolution 3D Scale - ~80% to 200% (we can make lower, but we will see about that feature) ● Texture Fillter - Low to Epic ● Brightness - something familiar from Outlast ● Color management - if you see different colors, this option is for you! ● Tesselation - Off, On (will be off by default) Settings for gameplay: ● Scale for text chat ● Customize HUD (color, holosight, scale...) ● Disable and enable some features Settings for controls: ● Customize controls for keyboard ● Controller supporter (Xbox, PS4) ● Sensitivity with boost ● Other stuff Settings for audio: ● Quality - Low to High ● Change volume for music, voice chat, vfx. Also will have master volume changer. ● Microphone, speaker output changer I hope that everything will be in-game, but know that something can be or not.