Ashirg

Members
  • Content Count

    33
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Ashirg

  • Birthday December 8

Recent Profile Visitors

170 profile views
  1. Time to celebrate
  2. Ashirg

    MTF ideas.

    Those ideas are pretty neat, but i would suggest another rank just to make it more logic: Sergeant. It would look like this: Private: Breach charges and proximitry mines. Sergeant: The Sergeant should be able to use EMPs that cut power from a room of their choice, all doors in that room will be locked for 30 seconds, useful for containing SCPs and D-Class. Lieutenant: Be able to use motion trackers and camera systems from a tablet. Commander: Just like in CB NTF mod, commanders can request disabling of security systems (eg: tesla gates if tesla gates will be in the game), it's the commander's responsibility to enable them again if they are not an obstacle anymore. The commander not being responsible could lead to SCPs escaping due to weak security or fellow comrades dying due to him not disabling them momentarily.
  3. Ashirg

    MTF ideas.

    Looks like many people dont read the FAQ and all the info before posting but i realy enjoyed reading this one
  4. There actually has to be HUD to replace the senses we dont have
  5. This sounds actually good. Maybe the number of special 049-2s depends on the number of players in the round
  6. They stopped the Devblogs for some time. I dont know if we will get some this year
  7. Its a good idea but i already know that im gonna get a headache
  8. Why is there so many beach boys at the beginning?
  9. Ashirg

    MTF Operator Updated

    His thoughts: "Dam, we need to make this quick, i REALY need to take a piss"
  10. Ashirg

    Descending

    Boi, this looks so DAM FINE
  11. Ashirg

    SCP-035

    I agree. But it should not work instantly, so you have a chance to escape before you pick it up if you're reacting fast enough.
  12. I dont even want to answer this anymore.
  13. Have you even read the FAQ and such? There will be talking, with three different ranges/volumes. Some SCPs will be able to jump out of the air (from the ceiling and such) and you can kill from behind if you're sneaky enough.