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Everything posted by Ashirg

  1. Time to celebrate
  2. Ashirg

    MTF ideas.

    Those ideas are pretty neat, but i would suggest another rank just to make it more logic: Sergeant. It would look like this: Private: Breach charges and proximitry mines. Sergeant: The Sergeant should be able to use EMPs that cut power from a room of their choice, all doors in that room will be locked for 30 seconds, useful for containing SCPs and D-Class. Lieutenant: Be able to use motion trackers and camera systems from a tablet. Commander: Just like in CB NTF mod, commanders can request disabling of security systems (eg: tesla gates if tesla gates will be in the game), it's the commander's responsibility to enable them again if they are not an obstacle anymore. The commander not being responsible could lead to SCPs escaping due to weak security or fellow comrades dying due to him not disabling them momentarily.
  3. Ashirg

    MTF ideas.

    Looks like many people dont read the FAQ and all the info before posting but i realy enjoyed reading this one
  4. There actually has to be HUD to replace the senses we dont have
  5. This sounds actually good. Maybe the number of special 049-2s depends on the number of players in the round
  6. They stopped the Devblogs for some time. I dont know if we will get some this year
  7. Its a good idea but i already know that im gonna get a headache
  8. Why is there so many beach boys at the beginning?
  9. Ashirg

    MTF Operator Updated

    His thoughts: "Dam, we need to make this quick, i REALY need to take a piss"
  10. Ashirg


    Boi, this looks so DAM FINE
  11. Ashirg


    I agree. But it should not work instantly, so you have a chance to escape before you pick it up if you're reacting fast enough.
  12. I dont even want to answer this anymore.
  13. Have you even read the FAQ and such? There will be talking, with three different ranges/volumes. Some SCPs will be able to jump out of the air (from the ceiling and such) and you can kill from behind if you're sneaky enough.
  14. I guess its the server owner that decides Since this game will be based on official servers, i guess cross-teaming is forbidden. At least to a specific point.
  15. Some of those gamemode-suggestions will be implemented in/be a part of the regular gamemodes: - CI Spies: Inflitration - lost agents on forest: Maybe Recon - Protect the [REDACTED] files: Inflitration About mechanics: There will be gasmasks, if they protect from 008 is unclear. Hazmat-Suits will porbably be implemented (high chance). THe map will be partially destructible, so SCPs will probably be able to break trough. If you have enough knowledge and time, you can make almost ANY of those suggestions in Sandbox.
  16. You will get something when donating. Donating will get unavaible some time after the release.
  17. Ashirg

    Scp Animations

    682 will probably be fully animated, becuase it will be an major SCP that will be the only target of a hole mission.
  18. Ashirg


    Heck yeah, that would be nice
  19. Class-Ds will probably have no map but those NPCs will probably drop some stuff
  20. My Idea: Implement SCP-2124 Hello there After some brainstorming, we (a friend and i) came up with the idea to implement SCP-2124, the Conceptual Knife. How it can/would serve a purpose Locked in People could get another SCP-Weapon like this. The knife isnt THAT strong but it would be nice to have it, especially if you dont have any other weapon. Why I think it should be done It would just be funny if you try to kill an unarmored D-Class, just to find out he has this knife. How it can be done Add the pizza box at a room (its chamber). If someone finds his/her way to it and is able to open the door, he/she can get such a knife. The knife is not visible and does slightly more damage then a regular knife. Relevant images/concepts Its still just a suggestion, let me know what you think (Poll and comments) Cheers Ashirg
  21. You had one job. ONE JOB! And you failed, Vault